Bear Heart


final bear heart


    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This tutorial uses Selections from the Alpha Channel. The canvas was saved as a psp, so should also work in version 8, although it was done in version 9 of PSP. It is a not a very long tutorial but if you save it frequently, you can always stop work on it and then go back to it at another time.

    To do this tutorial, you will need a basic knowledge of PSP and either the filter Eye Candy 4.0 or Eye Candy 3.1. You will also need my Supplies.

    Unzip the Supplies into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!) I later move the folder to within another folder that I keep all my tutorial folders and other PSP things in.

    1. Open the bear_heart_canvas_ssg.psp and duplicate it (hold down the Shift key and click on the D key), closing the original image. This is the image we will be working on. The colors I used are on their own layer, but feel free to use your own imagination.

SAVE

    2. Activate legs layer in the Layer Palette. Go to Selections/Load_Save Selections/Load Selection from Alpha Channel - load the legs selection. Fill with color #1. Go to Selections/Float. Go to Effects/3D Effects/Cutout. Apply the following Cutout settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #584622. Deselect by going to Selections/Select None or by holding down the Ctrl key and clicking on the D key.

cutout

    3. Activate the leg shading layer. Load the leg shading selection. Fill with color #4. Deselect.

SAVE

    4. Activate the body layer. Load the body selection. Fill with color #1. Float. Apply the same Cutout settings. Deselect.

    5. Activate the heart layer. Load the heart selection. Fill with color #5. Deselect. Go to Effects/Eye Candy 4/Glass (or Eye Candy 3 Glass, if you don't have EC4 - will show settings for both.) For EC 4, use the following settings: Basic - Bevel Width: 23.92; Smoothness: 100; Bevel Placement: Inside marquee; Edge Darkening: - 7 (minus) {Note: to get the minus, you will have to use the arrows, it can't just be typed in}; Gradient Shading: 3; Refraction: 97; Opacity: 16; Tinting: 50; Glass color: white. Lighting - Direction: 132; Inclination: 47; Highlight Brightness: 45; Highlight color: white; Ripple Thickness: 43; Ripple Width: 72; Random Seed: 1. Bevel Profile - Subtle Button.

basic

lighting       bevel

    6. If you only have Eye Candy 3.1, use the following settings for EC 3 Glass: Bevel Width: 10; Bevel Shape: Mesa; Flaw Spacing: 138; Flaw Thickness: 51; Opacity: 89; Refraction: 100; Color: white; Highlight Brightness: 100; Highlight Sharpness: 7; Lighting: Direction: 135; Inclination: 45.

EC3

    This is how the image should look at this time.

looks 1

SAVE

    7. Activate the arms layer. Load the arms selection. Fill with color #1. Float. Apply the same Cutout settings. Deselect.

SAVE

    8. Activate the arms shading layer. Load the arms shading selection. Fill with color #4. Deselect.

SAVE

    9. Activate the ears layer. Load the ears selection. Fill with color #1. Float. Use the same Cutout settings. Deselect.

    10. Activate the inner ears layer. Load the inner ears selection. Fill with color #3. Deselect.

    This is how the image should look now.

looks 2

SAVE

    11. Activate the head layer. Load the head selection. Fill with color #1. Float. Use the same Cutout settings. Deselect.

    12. Activate the eyes layer. Load the eyes selection. Fill with color black. Deselect. Go to Effects/3D Effects/Inner Bevel. Use the following settings which are the round preset: Bevel: 2; Width: 14; Smoothness: 15; Depth: 12; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 45; Elevation: 30.

round preset

    This is how the image should look at this time.

looks 3

SAVE

    13. Activate the muzzle layer. Load the muzzle selection. Fill with color #2. Float. Use the same Cutout settings. Deselect.

    14. Activate the mouth layer. Load the mouth selection. Fill with black. Deselect.

SAVE

    15. Activate the cheeks layer. Load the cheeks selection. Fill with color #3. Deselect.

    16. Activate the nose layer. Load the nose selection. Fill with black. Deselect. Use the round preset with the Inner Bevel.

    Our little bear holding the big heart is now basically finished. You can stop here or continue on to make him fuzzy and furry.

    This is how the image should look now.

looks 4

    18. Activate the legs layer. Go to Effects/Texture/Fur. Use the following settings: Blur: 25; Density: 90; Length: 11; Transparency: 44. You can alter these settings, such as the length or whatever to your own preferences. These are just the settings I used and liked.

fur       fur settings

SAVE

    19. Apply the same Fur settings to each of the following layers: body; arms; ears; head; and muzzle.

    Congratulations! Your Bear Heart is finished!

    Thank you for trying my Bear Heart tutorial. I hope you enjoyed yourself!

final bear heart



      This tutorial was written January 10, 2011.

Terms of Use

    All the content on this Bear Heart Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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