duckie

Duckie 2009



    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. Remember to save often.

    To do this tutorial, you will need a basic knowledge of PSP and my Duckie Supplies.


    Unzip the Duckie Supplies into a folder of your choice. I usually make a folder on my Desktop with the name of the tutorial and put the supplies in there for easy access.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!) I later move the folder to within another folder that I keep all my tutorial folders and other PSP things in.

    1. Open the duckie_canvas_ssg.pspimage, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to use your choice of colors.

SAVE

    2. Activate the body layer in the Layer Palette. Go to Selections/Load_Save Selections/Load from the Alpha Selections. Load body selection. Fill with color # 3. Selections/Float. Go to Effects/3D Effects/Cutout. V&H 3; Opacity 100; Blur 20; Shadow color #cac806 - reapply with V&H minus 3. Deselect.

body cutout

SAVE

    3. Activate the wing shading layer. Load wing shading. Fill with black - I filled about 7-8 times to get it to show. Fill to your preference. Deselect.

    4. Activate the body shading layer. Load body shading. Fill with black - only needed to fill this one once. Deselect.

SAVE

    5. Activate the head shading layer. Load head shading. Fill with black - one time. Deselect.

    6. Activate the R foot layer. Load R foot selection. Fill with color # 2. Float. Cutout - V&H 4; Opacity 100; Blur 15; Shadow color #aa4f06 - reapply with V&H at minus 2. Deselect.

R foot cutout

SAVE

    7. Activate the R foot shading layer. Load R foot shading. Fill with black. Deselect.

    8. Activate the L foot layer. Load L foot. Fill with color # 2. Float. Cutout - V&H 7; Opacity 100; Blur 20; Shadow color #aa4f06 - reapply with V&H at minus 7. Deselect.

L foot cutout

SAVE

    9. Activate the L foot shading layer. Load L foot shading. Fill with black. Deselect.

    10. Activate the L eye layer. Load L eye selection. Fill with black. Selections/Modify/Contract 2. Fill with white on the same layer. Deselect.

SAVE

    11. Activate the inner L eye layer. Load the inner L eye selection. Fill with black. Deselect. Effects/3D Effects/Inner Bevel. Apply the round preset. Bevel 2 (pie shape); Width 14; Smoothness 15; Depth 12; Ambience 0; Shininess 50; Color white; Angle 315; Intensity 70; Elevation 30.

round preset

SAVE

    12. Activate the R eye layer. Load R eye selection. Fill with black. Selections/Modify/Contract 2. Fill with white on the same layer. Deselect.

    13. Activate the inner R eye layer. Load the inner R eye selection. Fill with black. Deselect. Apply the round preset in the Inner Bevel again.

SAVE

    14. Activate the lower bill layer. Load the lower bill selection. Fill with color # 2. Float. Apply the following cutout. V&H 7; Opacity 100; Blur 10; Shadow color #aa4f06 - reapply with V&H at minus 7. Deselect.

lower bill cutout

    15. Activate the upper bill layer. Load the upper bill selection. Fill with color # 2. Float. Apply the following cutout. V&H 4; Opacity 100; Blur 10; Shadow color #aa4f06. Keeping it selected, apply the next cutout. V&H -5; Opacity 100; Blur 6; Shadow color #aa4f06. Deselect.

upper bill cutout 1       upper bill cutout 2

SAVE

    16. Activate the nose layer. Load the nose selection. Fill with color # 1. Deselect.

    17. Now for some finishing touches. Turn the visibility off to the nose and upper bill layers. Activate the lower bill layer. Activate the Lighten/Darken Brush and use the following settings. Size 15; Shape round; Hardness 30; Step 18; Density 50; Thickness 100; Rotation 0; Opacity 65; Mode RGB; Swap mouse buttons box Unchecked.

lighten darken brush

SAVE

    18. Pressing the left button on your mouse, move it around only on the lighter orange part of the lower bill. We want to narrow the lower shading on this part. See the following screen shots. The first one is before applying the brush, the second is after applying it. Yours does not have to match exactly, but should look similar so that the inner part of the lower bill shows up under the upper bill.

lower bill before       lower bill after

    19. Turn the visibility on to the upper bill layer and apply the Lighten/Darken Brush - first down the center. This will give a more raised appearance to the bill. You might have to move it up and down a couple of times to get the desired effect. Then slide it around the upper part at the edge of the shading. See the following two screen shots. The first is before applying the Lighten/Darken Brush and the second is after I applied the brush.

upper bill before       upper bill after

SAVE

    20. When you are satisfied with the appearance, turn the visibility to the nose on. Do a final save and delete the colors layer.

    Congratulations! You are finished!

duckie

    I duplicated my image, and merge all the parts of the ducky. I then duplicated the duckie and mirrored him. Next I copied one image of the duck merged with the background and pasted it as a new image in Animation Shop. Went back to PSP, and copy merged the other duckie, and pasted it after the first frame. I changed the frame properties to about 45 and then animated it. I call it my dancing duckie, but actually I think he looks more like he is walking. Use your imagination and see what playing you can do with the duckie, either by animation or by making up a little scene for him! Have fun!

dancing duckie



      This tutorial was written April 22, 2009.

Terms of Use

    All the content on this Duckie 2009 Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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