Furry Bear


final furry bear


    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This tutorial uses Selections from the Alpha Channel. The canvas was saved as a psp, so should also work in version 8, although it was done in version 9 of PSP. It is a fairly long tutorial but if you save it frequently, you can always stop work on it and then go back to it at another time. It uses no outside Plugins, just the Effects and Adjustments in PSP.

    To do this tutorial, you will need a basic knowledge of PSP and my Supplies. You will also need a Smudge Brush, which you can download a set from HERE. Click on the link named "SMUDGE BRUSH PRESETS AND BRUSHES". Just follow the directions on the page, for installation. We will be using the Distress Brush. You can install all of the brushes or just the ones you want.

    Unzip the Supplies into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!) I later move the folder to within another folder that I keep all my tutorial folders and other PSP things in.

    1. Open the furry_bear_canvas_ssg.psp and duplicate it (hold down the Shift key and click on the D key), closing the original image. This is the image we will be working on. The colors I used are on their own layer, but feel free to use your own imagination.

SAVE

    2. Activate body layer in the Layer Palette. Go to Selections/Load_Save Selections/Load Selection from Alpha Channel - load the body selection. Fill with color #1. Go to Adjust/Add-Remove Noise. Use the following settings: Random: checked; Monochrome: checked; Noise: 100. Click OK. Go to Adjust/Blur/Motion Blur. Use the following settings: Angle: 180; Strength: 25. Deselect by going to Selections/Select None or by holding down the Ctrl key and clicking on the D key.

add noise       blur 1

    3. Activate the L leg layer. Load the L leg selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 45. Deselect.

blur 2

SAVE

    4. Activate the R leg layer. Load the R leg selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 315. Deselect.

cutout 1

    5. Activate the L arm layer. Load the L arm selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 0. Deselect.

blur 4

    This is how the image should look at this time.

looks 1

SAVE

    6. Activate the R arm layer. Load the R arm selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 325. Deselect.

blur 5

    7. Activate the L foot layer. Load the L foot selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 315. Deselect.

motion blur 3

SAVE

    8. Activate the R foot layer. Load the R foot selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 45. Deselect.

motion blur 2

    This is how the image should look now.

looks 2

SAVE

    9. Activate the feet shading layer. Load the feet shading selection. Fill with white. You might have to apply the color several times to get a faint showing. Deselect.

    10. Activate the foot pads layer. Load the foot pads selection. Fill with color #3. Go to Selections/Select All. Selections/Float. Apply the following Cutout settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #c07474. Deselect.

cutout

SAVE

    11. Activate the L ear layer. Load the L ear selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 140. Deselect.

motion blur 6

    12. Activate the R ear layer. Load the R ear selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 220. Deselect.

motion blur 7

    This is how the image should look at this time.

looks 3

SAVE

    13. Activate the inner ears layer. Load the inner ears selection. Fill with color #3. Deselect.

    14. Activate the head layer. Load the head selection. Fill with color #1. Add the same Noise. Use the same Motion Blur but change the Angle to 220. Deselect.

motion blur 8

SAVE

    15. Activate the head shading 2 layer. Load the head shading 2 selection. Fill with color #4. This needs to be dark, so you might have to fill it a couple of times. Deselect.

    16. Activate the head shading layer. Load the head shading selection. Fill with white. This needs to really show, as it gives the appearance of a muzzle, so you might need to fill it a couple of times. Deselect.

    This is how the image should look now.

looks 4

    17. Activate the cheeks layer. Load the cheeks selection. Fill with color #3. Deselect.

SAVE

    18. Activate the eyes layer. Click on the red X on the eyes layer in the Layer Palette to turn the visibility on.

    19. Activate the nose layer. Load the nose selection. Fill with color #4. Go to Effects/3D Effects/Inner Bevel. Apply the following settings: Bevel: 2; Width: 14; Smoothness: 15; Depth: 12; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 45; Elevation: 30. This is the round preset that I have and you can save it in your Inner Bevel settings as such so you have it for use on other images.

round preset

    20. Activate the mouth layer. Load the mouth selection. Fill with black. Deselect.

    21. Activate the eye brows layer. Load the eye brows selection. Fill with black. Deselect.

    22. Now for some fine tuning. We are going to do some brief and gentle smudging. Activate the Smudge Brush with the Distress Brush (should be in your Presets for the Smudge Brush) and use the following (default) settings: Shape: square; Size: 43; Hardness: 50; Step: 1; Density: 22; Thickness: 46; Rotation: 37: Opacity: 100.

smudge brush

    23. I have added a temporary white background to show the results of the smudging. Pull down with the brush with very short strokes. You just want a slightly fuzzy appearance.

smudge brush body

    24. Using the same settings, use the brush on all the visible smooth edges of the layers in the brown fur (body, both feet, both legs, both arms, head and both ears). To do the feet, you should turn off the feet shading layers, or that is what you will smudge, not the feet!

    25. On the legs, be sure to do the areas over the body, too, as we will be applying a Cutout to give a more dimensional look and we want the fuzzy edges to be included in the Cutout. I turned off the visibility to the body to see my areas to smudge easier.

smudge brush legs

    26. On the arms, I left the body layer turned off. You will have to go all around each arm.

smudge brush arms

    27. For the feet, I left the body layer turned off and turned off the visibility to the feet shading, and the legs. You will have to go all around each foot, too.

smudge brush feet

    28. For the ears, I only went around the top and sides, as only the top and sides show since the ears are on a layer behind the head.

smudge brush ears

    29. For the head, I left the body layer turned off. Once I used the Smudge Brush on all the edges of the head, I also used it lightly from the eyebrow over - to give the appearance of the fur going towards each cheek.

smudge brush head