Gingerbread Baker


baker


    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. The canvas was saved as a psp, so it should also work in verson 8. Remember to save often.

    To do this tutorial, you will need a basic knowledge of PSP and my Supplies.


    In the supplies is a canvas psp. You are more than welcome to use the colors of your choice and anything you want for the Baker to hold. Be creative!

    Unzip the Baker Canvas into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)

    Step 1. Open the gingerbread_baker_canvas_ssg.psp in your PSP workspace, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to color the Baker parts with your choice of colors.

SAVE

    Step 2. Activate the L leg layer in the Layer Palette (located at the bottom of the Layer Palette - we will be working up from the bottom of the palette). Go to Selections/Load-Save Selections/Load from Alpha Channel. Load the L leg selection. Fill with color # 1 or the color of your choice. Go to Selections/Float. Go to Effects/3 D Effects/Cutout. Use the following settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #6d4515 (if you use a color or another pattern, adjust the shadow color). Deselect by going to Selections/Select None or by holding down the Ctrl key and the D key on the keyboard. After this step, the directions will just say Float and Deselect.


leg cutout

SAVE

    Step 3. Activate the L leg trim layer. Load the L leg trim selection. Fill with white, or color of your choice. Deselect. Go to Effects/3 D Effects/Inner Bevel. Use the following Bevel settings: Bevel: 2; Width: 14; Smoothness: 10; Depth: 5; Ambience: -62 (minus 62); Shininess: 25; Color: white; Angle: 20; Intensity: 65; Elevation: 65. Do this twice for a more "candy" like appearance.


trim_bevel

    Step 4. Activate the R leg layer. Load the R leg selection. Fill with color # 1. Float. Use the same Cutout settings we used on the L leg - they should be right there when you open the Cutout box. (V&H: 0; Opacity: 100; Blur: 25; Shadow color: #6d4515)


leg cutout

SAVE

    Step 5. Activate the R leg trim layer. Load the R leg trim selection. Fill with color # 1. Deselect. Use the same Inner Bevel settings we just used on the L leg trim - already in the Inner Bevel settings box. Again, click on twice to make a more candy-like appearance if you want.


trim_bevel

    Step 6. Activate the body layer. Load the body selection. Fill with color # 1. Float. Use the following Cutout settings : V&H: 0; Opacity: 100; Blur: 35; Shadow color: #6d4515. Deselect.


body cutout

SAVE

    Step 7. Activate the dress layer. Load the dress selection. Fill with color # 2. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #041202. Deselect.


dress cutout

    Step 8. Activate the dress trim layer. Load the dress trim selection. Fill with white. Deselect. Use the same Inner Bevel settings used on the leg trims. (Bevel: 2; Width: 14; Smoothness: 10; Depth: 5; Ambience: -62 (minus 62); Shininess: 25; Color: white; Angle: 20; Intensity: 65; Elevation: 65. Do this twice for a more "candy" like appearance.)


trim_bevel

SAVE

    Step 9. Activate the apron layer. Load the apron selection. Fill the apron with white. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 15; Shadow color: #808080. Deselect.


apron cutout

    Step 10. Activate the apron trim layer. Load the apron trim selection. Fill with color # 3. Float. Use the same Inner Bevel settings we used on the other trim. (Bevel: 2; Width: 14; Smoothness: 10; Depth: 5; Ambience: -62 (minus 62); Shininess: 25; Color: white; Angle: 20; Intensity: 65; Elevation: 65. Doing it twice on this trim, is not helpful, but you can do it if you want.)


trim_bevel

SAVE

    Step 11. Activate the cookie plate layer. You will see a red X on the layer, that means the visibility is turned off on this layer. Click on the red X to turn the visibility on. You will see a plate of cookies on your image. You can use these, or anything else you want to put in the Baker's hands. The image was made by me, so is safe to use.

    Step 12. Activate the arms layer. Load the arms selection. Fill the arms with color # 1. Float. Use the following Cutout settings : V&H: 0; Opacity: 100; Blur: 20; Shadow color: #6d4515. Deselect.


arm cutout

SAVE

    Step 13. Activate the head layer. Load the head selection. Fill with color # 1. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 35; Color shadow: #6d4515. Deselect.


head cutout

    Step 14.The next layer is X'ed out - meaning the visibility is turned off. Click on the X to turn the layer on - the face.

SAVE

    Step 15. Activate the "hat" layer. Load the hat selection. Fill with color white. Float. Use the following Cutout settings: V&H: 0; Opacity: 65; Blur: 20; Shadow color: #808080. Deselect.


hat cutout

    Step 16. Activate the brim layer. Load the brim selection. Fill with white. Float. Use the following Cutout settings: V: 2; H: -2 (minus 2) Opacity: 65; Blur: 10; Shadow color: #808080. Deselect.


brim cutout

    Step 17. Activate the shading layer. Load the shading selection. Fill with color # 4. You might have to fill it two or three times for it to show properly. Deselect.

    Step 18. Activate the hat trim layer. Load the hat trim selection. Fill with color # 3. Deselect. Use the trim Bevel which should still be set up in the Inner Bevel box. (Bevel: 2; Width: 14; Smoothness: 10; Depth: 5; Ambience: -62 (minus 62); Shininess: 25; Color: white; Angle: 20; Intensity: 65; Elevation: 65. Doing it twice on this trim, is not helpful, but you can do it if you want.)


trim_bevel

    Step 19. Activate the holly layer. The red X shows that the visibility to the layer is turned off, click on it and the holly will appear in the image. I have it on the hat, but feel free to move it or use something else if you want.

SAVE

    Congratulations! Your Gingerbread Baker is finished! You can now delete the colors layer, and do a final save. You can add a background and play with your image.

baker

    Thank you for trying my Gingerbread Baker tutorial and I hope you enjoyed doing it.




      This tutorial was written December 7, 2013.

Terms of Use

    All the content on this Gingerbread Baker Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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