final magic coach

Magic Pumpkin Coach



    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    Everyone needs a little magic and belief in fantasy in their lives, so I made three little coaches to keep that little bit of magic alive. This is the third of the three coaches and there will be links to the other two at the bottom of this tutorial. I hope you will join me in this little bit of fantasy and make up at least one of the coaches. I want to thank Kathie at thePlace for her part in discussing these coaches and suggesting a glass one!

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. The canvas was saved as a psp, so it should also work in verson 8. Remember to save often.

    To do this tutorial, you will need a basic knowledge of PSP and my Magic Pumpkin Coach Canvas.


    Unzip the magic_pumpkin_coach_canvas_ssg.psp into a folder of your choice. There is also a seat_ssg.psp image. This was made by me, so is safe to use. I usually make a folder with the name of the tutorial and put the supplies in there for easy access. I offer the directions merely as a guide for you. Be creative and use your imagination.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)

    Step 1. Open the magic_pumpkin_coach_canvas_ssg.psp in your PSP workspace, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to color the coach and its parts with your choice of colors. You will also notice several layers X'ed out - the visibility is turned off. These are the black cat, pearls, emerald, brn mouse, and 3 gray mouse parts layers. We will not use them until we get to those layers in the Layer Palettte. You can use the images on the layers or not - you can also make or use your own. These tubes were made by me, so they are safe to use. My tutorials are only written the way I did them - and are suggestions for you. Use your imagination - be creative! : )

SAVE

    Step 2. Activate the back wheels layer in the Layer Palette. Go to Selections/Load-Save Selections/Load from Alpha Channel. Load the back wheels. Fill with black. Deselect by going to Selections/Select None or by holding down the Ctrl key and the D key on the keyboard.

    Step 3. Activate the back tongue layer. Load the back tongue. Fill with color # 2. Deselect. Effects/3D Effects/Inner Bevel. Use the following settings: Bevel: 2; Width: 19; Smoothness: 40; Depth: 10; Ambience: 0; Shininess: 45; Color: white; Angle: 320; Intensity: 30; Elevation: 40.

tongue bevel

    Step 4. Turn the visibility on for the black cat layer by clicking on the red X in the Layer Palette.

SAVE

    Step 5. Activate the front tongue layer. Load the front tongue . Fill with color # 2. Deselect. Use the same Inner Bevel.

SAVE

    Step 6. Activate the pumpkin base layer. Load the pumpkin base. Fill with color # 1. Float. Effects/3D Effects/Cutout. Use the following settings: V&H: 3; Opacity: 85; Blur: 20; Shadow color: #c45606. Reapply with the V&H at minus 3. Deselect.

pumpkin cutout

    Step 7. Activate the pumpkin 2 layer. Load the pumpkin 2. Fill with color # 1. Float. Use the same Cutout settings and remember to reapply with the minus V&H settings. Deselect.

SAVE

    Step 8. Activate the pumpkin 3 layer. Load the pumpkin 3. Fill with color # 1. Float. Use the same Cutout settings and remember to reapply with the minus V&H settings. Deselect.

SAVE

    Step 9. Activate the pumpkin 4 layer. Load the pumpkin 4. Fill with color # 1. Float. Use the same Cutout settings and remember to reapply with the minus V&H settings. Deselect.

    Step 10. Activate the door layer. Load the door. Fill with color # 1. Float. Use the same Cutout settings and remember to reapply with the minus V&H settings. Deselect.

    This is how the image should look at this point.

looks 1

SAVE

    Step 11. Activate the door knob layer. Load the door knob. Fill with color # 4. Deselect. Apply the same Inner Bevel we used on the wagon tongues. The Bevel should have the same settings since we haven't changed them. (Bevel: 2; Width: 19; Smoothness: 40; Depth: 10; Ambience: 0; Shininess: 45; Color: white; Angle: 320; Intensity: 30; Elevation: 40).

    Step 12. Activate the back window edging layer. Load the back window edging. Fill with color # 5. Deselect.

    Step 13. Activate the front window edging layer. Load the front window edging. Fill with color # 5. Deselect.

    The following screen shot shows what the image should look like so far.

looks 2

    Step 14. Turn the visibility on for the pearls layer by clicking on the red X in the Layer Palette.

    Step 15. Effects/3D Effects/Drop Shadow. Apply the following Drop Shadow settings: V: 1; H: 0; Opacity: 100; Blur: 0; Shadow on new layer box checked.

drop shadow

    The following screen shot shows what the image should look like so far.

looks 3

    Step 16. Activate the crown layer. Load the crown. Fill with color # 4. Deselect. Effects/Texture Effects/Sculpture: Use any gold pattern you want, this one is just one I had in my presets. Size: 25; Smoothness: 20; Depth: 20; Ambience: 20; Shininess: 20; Color: white; Angle: 315; Intensity: 40; Elevation: 73. I then Duplicated the crown layer, then right clicked on the duplicate layer, Merge/Merge Down. This makes a stronger looking image. I then applied the same Drop Shadow applied to the pearls layer.

sculpture crown

sculpture settings

    The following screen shot shows what the image should look like so far.

looks 4

    Step 17. Turn the visibility on to the emerald layer.

    Step 18. Activate the front wheels layer. Load the front wheels. Fill with black. Deselect.

SAVE

    Step 19. Activate the hubs layer. Load the hubs. Fill with color # 4. Deselect. Apply the following Inner Bevel - should be the same settings used before, but change the Bevel to # 12. ( Width: 19; Smoothness: 40; Depth: 10; Ambience: 0; Shininess: 45; Color: white; Angle: 320; Intensity: 30; Elevation: 40).

hubs bevel

SAVE

    Step 20. Turn the visibility on to the brn mouse layer.

    Step 21. Activate the harness reins layer. Load the harness reins. Fill with color # 3. Deselect.

    Step 22. Turn the visibility on to the gray body, brooch, gray arm and gray mouse layers, by clicking on the red X. I applied the same Drop Shadow we have used on each of the gray mouse parts layers.

    Step 23. Open the seat_ssg.psp. Edit/Copy. Activate the image we are making. Activate the front tongue layer. Edit/Paste as a new layer. Move the seat to the left into place as in the screen shot. (The blue arrow shows the placement.) Rename the layer "seat".

seat placement

    Step 24. The edges of the front window and back window show a bit of the grid or background once you have it in - to minimize that bit - I used the Soften Brush, (Size 15; Hardness: 26; Step: 26; Density: 100; Thickness: 100; Rotation: 0; Opacity: 100) and went around the edges of it on each layer. Or you could merge all the pumpkin layers into one and then just use the brush on one layer.

    Congratulations! Your Magic Pumpkin Coach is finished! You can now delete the colors layer, and do a final save. You can add a background and play with your image. Have fun with your Magic Pumpkin Coach!

final magic coach

    Here is an example of how I played with my Magic Pumpkin Coach. I merged my coach layers together and resized them.

final scene

    Thank you for trying my Magic Pumpkin Coach tutorial and I hope you enjoyed doing it.

      To go to the second tutorial, click on the Cinderella Coach Tutorial; to go on to the first tutorial, click on the Glass Coach Tutorial.

      Cinderella Coach Tutorial

      Glass Coach Tutorial





      This tutorial was written October 23, 2009.

Terms of Use

    All the content on this Cinderella Coach Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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