Mole in the Dirt
I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. The canvas is a psp, so it should work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. Remember to save often.
To do this tutorial, you will need a basic knowledge of PSP and my Mole Dirt Supplies.
Unzip the Mole Dirt Supplies into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access. Open the supplies into your PSP workspace.
Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)
Step 1. Open the mole_dirt_canvas_ssg.psp, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to use your choice of colors.
Step 2. Activate body layer in the Layer Palette. Go to Selections/Load_Save Selections/Load Selection from Alpha Channel - load the body selection. Fill with color # 3. Selections/Float. Effects/3D Effects/Cutout. V&H: 0; Opacity: 100; Blur: 30; Shadow color: #504a4a. Deselect by going to Selections/Select None, or by holding down the Ctrl key and the D key.
Step 3. Activate the mouth layer. Load the mouth selection. Fill with black. Deselect.
Step 4. Activate the cheek layer. Load the cheek selection. Fill with color # 5. You might have to fill it a couple of times - depends on how dark you want your cheeks to appear. Remember if it looks too dark, you can always "undo". Deselect.
Step 5. Activate the dirt mound layer. Load the dirt mound selection. Fill with color # 1. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 30; Shadow color: #120802.Deselect.
Step 6. Activate the dirt shading layer. Load the dirt shading selection. Fill with color # 2. Deselect.
Step 7. Activate the L paw layer. Load the L paw selection. Fill with color # 4. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 10; Shadow color: #120802. Deselect.
Step 8. Activate the R paw layer. Load the R paw selection. Fill with color # 4. Float. Use the same Cutout just used on the other paw. Deselect.
Step 9. Activate the whiskers layer. Load the whiskers selection. Fill with black. Deselect.
Step 10. Activate the nose layer. Load the nose selection. Fill with black. Deselect. Go to Effects/3D Effects/Inner Bevel. Use the following settings: Bevel: 2 (pie shape); Width: 6; Smoothness: 15; Depth: 6; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 70; Elevation: 30.
Step 11. Activate the eyes layer. Load the eyes selection. Fill with black. Use the round preset in the Inner Bevel. (Settings: Bevel: 2 (pie shape); Width: 14; Smoothness: 15; Depth: 12; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 70; Elevation: 30.)
Congratulations, you are finished. Unless you want to add anything more to the image! Use your imagination!
This tutorial was written June 2, 2009.
All the content on this Mole in the Dirt Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.
Please feel free to contact me if you have any comments or questions. Send email to susie