seal cub final

Seal Cub



    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. The canvas was saved as a psp, so it should also work in verson 8. Remember to save often.

    To do this tutorial, you will need a basic knowledge of PSP and my Seal Cub Supplies.


    Unzip the Seal Cub Supplies into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)

    Step 1. Open the seal_cub_canvas_ssg.psp in your PSP workspace, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to color the seal cub with your choice of colors. You will also notice one layer X'ed out - the visibility is turned off. This a temporary background in black - turn it on by clicking on the red X so that you can see the image better as you do it. Also in the Supplies is a psp of a background that you can use if you want - it is of the sky and ice. In doing a bit of research on the Harp Seal Cub, I learned it is about the size of a skunk and it is only covered with the white fur for about 2 - 3 weeks while the mother nurses it on an ice floe. Then the baby matures and it loses its fur and spots develop so that it looks like the mother. Please feel free to use your own background to display the cub - get creative! : )

SAVE

    Step 2. Activate the body layer in the Layer Palette. Go to Selections/Load-Save Selections/Load from Alpha Channel. Load the body selection. Fill with color # 1. Deselect by going to Selections/Select None or by holding down the Ctrl key and the D key on the keyboard.

SAVE

    Step 3. Activate the R foot layer. Load the body selection. Fill with color # 2. Deselect.

SAVE

    Step 4. Activate the claws layer. Load the claws selection. Fill with black. Deselect.

    Step 5. Activate the R foot shading 1 layer. Load the R foot shading 1 selection. Fill with color # 3. Deselect.

SAVE

    Step 6. Activate the R foot shading 2 layer. Load the R foot shading 1 selection. Fill with color # 4. Deselect.

    Step7. Activate the foot spot layer. Load the foot spot selection. Fill with color # 4. Deselect.

SAVE

    Step 8. Activate the head layer. Load the head selection. Fill with color # 2. Deselect.

    Step 9. Activate the white fur layer. Load the white fur selection. Fill with white. Fill a second time with white - so it shows up the fur edges better. Deselect.

SAVE

    Step 10. Activate the eye shading layer. Load the eye shading selection. Fill with color # 6. Deselect.

    Step 11. Activate the L eye mark layer. Load the L eye mark selection. Fill with color # 6. Deselect.

SAVE

    Step 12. Activate the L eye layer. Load the L eye selection. Fill with color # 6. Deselect.

    Step 13. Activate the L inner eye layer. Load the L inner eye selection. Fill with black. Deselect. Effects/3D Effects/Inner Bevel. Use the round preset. (Bevel: 2; Width: 14; Smoothness: 15; Depth:12; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 70; Elevation: 30.)

round preset

SAVE

    Step 14. Activate the R eye mark layer. Load the R eye mark selection. Fill with color # 6. Deselect.

    Step 15. Activate the R eye layer. Load the R eye selection. Fill with color # 6. Deselect.

    Step 16. Activate the R inner eye layer. Load the R inner eye selection. Fill with black. Deselect. Apply the same round preset Inner Bevel.

SAVE

    Step 17. Activate the nose base layer. Load the nose base selection. Fill with color # 6. Deselect.

    Step 18. Activate the nose base shading layer. Load the nose base shading selection. Fill with color # 1. Deselect.

    Step 19. Activate the nose base dots layer. Load the nose base dots selection. Fill with black. Deselect.

SAVE

    Step 20. Activate the whiskers layer. Load the whiskers selection. Fill with black. Deselect.

    Step 21. Activate the nose layer. Load the nose selection. Fill with black. Deselect. Apply the same round preset Inner Bevel we used on the inner eyes. (Bevel: 2; Width: 14; Smoothness: 15; Depth:12; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 70; Elevation: 30.)

    Step 22. Activate the eye brows layer. Load the eye brows selection. Fill with color # 6. Deselect. This layer should be at 50% opacity on the Layer Palette. I already have it lowered on the canvas, but wanted to explain that is where it should be.

SAVE

    Now for some finishing touches.

    Step 23. Activate the Air Brush (on the side Tool Bar of the Workspace) with the following settings: Shape: round; Size: 35; Hardness: 35: Step: 22; Density: 36; Thickness: 100: Rotation: 0; Opacity: 36: Blend mode: Normal; Rate: 5. Foreground/Stroke: color # 6.

air brush

    Step 24. Activate the body layer, and load the body selection. Add a new raster layer. Name the new layer body shading. Lightly spray some areas similar to the screen shot, using the Foreground/Stroke of color # 6.

body shading

SAVE

    Step 25. Activate the Smudge Brush with the following settings: Shape: round; Size: 20; Hardness: 0; Step: 1; Density: 40; Thickness: 100; Rotation: 50; Opacity: 100.

smudge_brush

    Step 26. Lightly smudge the area we air brushed on, stroking from the head towards the back of the body. I brushed a few times towards each side as well. With the settings of this brush, it will look like fur lines. See the screen shot. When you are finished, deselect. Do try some creative smudging though - you might like the results!

body smudging

SAVE

    Step 27. Activate the nose base layer. Activate the Lighten/Darken Brush with the following settings: Shape: round; Size: 20; Hardness: 18; Density: 100; Thickness: 100; Rotation: 0; Opacity: 100; Mode: RGB; Swap mouse buttons box checked.

light dark brush

    Step 28. Darken the bottom of the nose base similar to the screen shot. I zoomed the image to about 150% to see it better for where I wanted to put the darken brush, and also to show it in the screen shot better.

darken results

SAVE

    Step 29. Lastly, I again activated the Smudge Brush, same settings, and also activated the white fur layer. I smudged it some towards the center so it look a bit more like the fur is growing closer to his face.

face smudging

    Congratulations! Your Seal Cub is finished! You can now delete the colors layer, and do a final SAVE. You can add the background I provided in the Supplies or you can add your own - play with your image. I resized mine for the following image.

seal cub final

    Thank you for trying my Harp Seal Cub tutorial and I hope you enjoyed doing it.




      This tutorial was written August 1, 2009.

Terms of Use

    All the content on this Seal Cub Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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