final_snoman_bell1

Snowman Bell 1



    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial. I hope it is clear enough for anyone trying it. The canvas was saved as a psp, so it should also work in verson 8. Remember to save often.

    To do this tutorial, you will need a basic knowledge of PSP and my Snowman Bell 1 Supplies.


    Unzip the snoman_bell1_canvas_ssg.psp into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access. I offer the directions merely as a guide for you. Be creative and use your imagination. Unzip the various plaids into a folder of your choice or you can move them into your Patterns folder. I made the plaids, so it is safe to use them.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)

    Step 1. Open the snoman_bell1_canvas_ssg.psp in your PSP workspace, duplicate it and close the original. You will notice two layers X'ed out - the visibility is turned off. These are the bell and face layers. We will not use them until we get to those layers in the Layer Palettte. You can use the face or not - you can also make or use your own. The face was made by me, so it is safe to use. I also put a temp bg layer on to make it easier to see working with the white parts. My tutorials are only written the way I did them - and are suggestions for you. Use your imagination - get creative! : )

    Step 2. Activate the bell layer. Turn the visibility on by clicking on the red X.

    Step 3. Activate the head layer. Selections/Load_Save Selections/Load Selection from Alpha Channel. Fill with white. Selections/Float. Effects/3D Effects/Cutout. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 18; Shadow color: #b6b3f3. Deselect by going to Selections/Select None or by holding down the Ctrl key and clicking on the D key.

head cutout

SAVE

    Step 4. Activate the face layer. Turn the visibility on by clicking on the red X.

    Step 5. Activate the jacket layer. Load the jacket selection. Fill with #1bb210. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 18; Shadow color: #115909. Deselect.

jacket cutout

    Step 6. Activate the jacket line layer. Load the jacket line selection. Fill with #115909. Deselect.

    Step 7. Activate the buttons layer. Load the buttons selection. Fill with #ff0000. Deselect. Effects/3D Effects/Inner Bevel. Use the following Inner Bevel settings: Bevel: 2; Width: 14; Smoothness: 10; Depth: 5; Ambience: -62 (minus 62); Shininess: 25; Color: white; Angle: 20; Intensity: 65; Elevation: 70.

button_bevel

SAVE

    This is how the image should look at this point.

looks1

    Step 8. Activate the scarf 1 layer. Load the scarf 1 selection. Fill with one of the plaid patterns in the Supplies, or use one of your own or any color. I used the grnbluplaid_ssg.psp. Use the following settings: Angle: 90; Scale: 50. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #115909. Deselect.

scarf cutout

    Step 9. Activate the scarf 2 layer. Load the scarf 2 selection. Fill with the same pattern or color you used on the scarf 1. Float. Use the same Cutout settings. Deselect.

    Step 10. Activate the scarf 3 layer. Load the scarf 3 selection. Fill with the same pattern or color you used on the scarf 1. Float. Use the same Cutout settings. Deselect.

SAVE

    Step 11. Activate the scarf fringe layer. Load the scarf fringe selection. Fill with #1bb210, or a color that goes with the pattern or selection you used. Deselect.

    Step 12. Activate the scarf knot layer. Load the scarf knot selection. Fill with the same pattern or color you used on the scarf 1. Float. Use the same Cutout settings. Deselect. Effects/3D Effects/Drop Shadow. Use the following Drop Shadow settings: V&H: 0; Opacity: 100; Blur: 0; Color: black.

drop_shadow

    This is how the image should look at this point.

looks2

    Step 13. Activate the mittens layer. Load the mittens selection. Fill with #ff0000. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #570101. Deselect.

mittens cutout

SAVE

    Step 14. Activate the mitten furs layer. Load the mitten furs selection. Fill with white. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 8; Shadow color: #808080. Deselect.

mitten_furs cutout

    Step 15. Activate the pole layer. Load the pole selection. Fill with #c0c000. Deselect. Use the following Inner Bevel settings: Bevel: 2; Width: 14; Smoothness: 10; Depth: 5; Ambience: -62 (minus 62); Shininess: 25; Color: white; Angle: 20; Intensity: 65; Elevation: 70.

button_bevel

    Step 16. Activate the star layer. Load the star selection. Fill with #c0c000. Deselect. Use the same Inner Bevel settings. Adjust/Add/Remove Noise/Add Noise. Use the following settings: Uniform box checked; Monochrome box checked; 20%.

add_noise

SAVE

    Step 17. Time for a bit of finer detail. Activate the jacket layer. Activate the Lighten/Darken Brush with the following settings: Shape: square; Size: 4; Hardness: 18; Step: 18; Density: 100; Thickness: 100; Rotation: 0; Opacity: 75; Swap mouse buttons box checked (this makes the left mouse button do the darkening - which is what we will be doing!)

lite_dark_brush

    Step 18. I have enlarged the image to 150% to see easier to add the brush lines and for the screen shot. Draw two little lines as in the screen shot in the right arm pit.

darken_Rarm

    Step 19. Activate the mittens layer. Using the same settings for the Lighten/Darken Brush, except change the size to 10 and the Opacity to 75. Darken the areas marked in the screen shot with the blue lines - or however you want!

darken_mitten

    Step 20. Do the same on the R mitten - still on the mittens layer.

SAVE

    Step 21. While my image was enlarged, I noticed I have some "jaggies". I tried using the Motion Blur on each part that I am seeing them on, but didn't like the results, so I used the Soften Brush. These are the settings I used: Shape: round; Size: 15; Hardness: 22; Step: Density: 100: Thickness: 100; Rotation: 0; Opacity: 100. I just went over the edges where I see the "jaggies". The screen shot shows where I saw some of the jaggies. The screen shot is enlarged 200%.

soften_brush

jaggies

    Congratulations! Your Snoman Bell 1 is finished! You can now delete the "temp bg", add your own background and do a final save.

final_snoman_bell1

    Thank you for trying my Snowman Bell 1 tutorial and I hope you enjoyed doing it.




      This tutorial was written November 25, 2009.

Terms of Use

    All the content on this Snowman Bell 1 Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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