I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is a combinatin Alpha Channel Selections tutorial and a "use your imagination" tutorial. I hope it is clear enough for anyone trying it. The canvas was saved as a psp, so it should also work in verson 8. Remember to save often.
To do this tutorial, you will need a basic knowledge of PSP and my Snowman Pot Supplies.
Unzip the snowman_pot_canvas_ssg.psp into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access. I offer the directions merely as a guide for you. Be creative and use your imagination. Unzip the sno_cream_cone_ssg.psp into a folder of your choice. I made this, so it is safe to use.
Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)
Step 1. Open the snowman_pot_canvas_ssg.psp in your PSP workspace, duplicate it and close the original. You will notice one layer X'ed out - the visibility is turned off. This is the face layer. We will not use it until we get to that layer in the Layer Palettte. You can use the face or not - you can also make or use your own. The face was made by me, so it is safe to use. I also put a temp bg layer on to make it easier to see working with the white parts. My tutorials are only written the way I did them - and are suggestions for you. Use your imagination - get creative! : )
Step 2. I didn't put any colors on the canvas, as I want you to use your own. I used white for my snowman parts and dark green for my hat and scarf. Use your imagination for the colors or patterns you use! Make this little guy uniquely your own! You can add buttons/coal to his body. You can have him hold something. I am supplying a "snow cream" cone similar to the one mine is holding. One thing about this little snowman, since his body is a clay pot, he won't melt!
Step 3. I will give directions for the colors I used, just to make it easier to write the directions. Activate the pot layer in the Layer Palette. Go to Selections/Load-Save Selections/Load from Alpha Channel. Load the pot. Fill with white. Float. Effects/3D Effects/Cutout. Use the following Cutout settings: V&H: 3; Opacity: 100; Blur: 25; Shadow color: #c0c0c0. Reapply with the V&H at minus 3. Deselect by going to Selections/Select None or by holding down the Ctrl key and the D key on the keyboard.
Step 4. Activate the pot flange layer. Load the pot flange selection. I filled with white. Float. Use the same Cutout settings. Remember to reapply with the V&H at minus 3. Deselect.
Step 5. Activate the head layer. Load the head selection. I filled with white. Float. Use the same Cutout settings. Remember to reapply with the V&H at minus 3. Deselect.
Step 6. Activate the L arm layer. Load the L arm selection. I filled with white. Float. Use the following Cutout settings. V&H: 1; Opacity: 100; Blur: 10; Shadow color: #c0c0c0. Reapply with the V&H at minus 1. Deselect.
Step 7. Activate the R arm layer. Load the R arm. I filled with white. Float. Use the same Cutout settings. Deselect.
Step 8. Activate the scarf 1 layer. Load the scarf 1. I used a dark green (#18a90d). Deselect. Go to Effects/3D Effects/Inner Bevel. Use the following Inner Bevel settings: Bevel: 2; Width: 3; Smoothness: 100; Depth: 5; Ambience: 0; Shininess: 25; Color: white; Angle: 15; Intensity: 50; Elevation: 30.
Step 9. Activate the scarf 2 layer. Load the scarf 2. I filled with green. Deselect. Use the same Inner Bevel just used.
Step 10. Activate the scarf 3 layer. Load the scarf 3. I filled with green. Deselect. Use the same Inner Bevel.
Step 11. Activate the scarf knot layer. Load the scarf knot. I filled with green. Deselect. Use the same Inner Bevel. Effects/3D Effects/Drop Shadow. Use the following settings: V&H: 0; Opacity: 40; Blur: 2; Color: black. This will help set a 3 dimension look to the scarf knot.
Step 12. Activate the hat layer. Load the hat. I filled with green. Deselect. Use the same Inner Bevel.
Step 13. Activate the hat cuff layer. Load the hat cuff. I filled with green. Deselect. Effects/Texture Effects/Blinds. Use the following settings for the Blinds effect: Width: 3; Opacity: 50; Color: #0c5a04; don't check any of the boxes. Use the same Inner Bevel we have just been using.
Step 14. Activate the tassel layer. Load the tassel selection. I filled with green. Deselect. Adjust/Sharpness/Sharpen.
Step 15. On the Layer Palette, click on the red X - this is the visbility and will turn the visibility on to the face. You can make your own face, or use this one.
Congratulations! The Snowman Pot is finished - now add your own embellishments, background - whatever you want!
For the following Snowman Pot, I used a light blue background and added a "snow cream cone". To add the cone, I had to move the arms and the cone above the scarf layers in the Layer Palette.
Thank you for trying my Snowman Pot tutorial and I hope you enjoyed doing it.
This tutorial was written November 20, 2009.
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