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I did this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is my first try with an Alpha Channel Selections tutorial, and hope it is clear enough for anyone trying it.
Supplies: Skunk Alpha Selection Canvas
Download the Alpha Selection and when unzipped, open it in PSP. Click on Shift D to duplicate it and close the original. The canvas image will look blank, but if you look at your layer palette, you will see several layers labeled. Remember to save often.
1. Activate the tail layer, go to Selections/Load/Save Selection/Load from Alpha Channel. Load the tail selection. Flood fill with black.
Note: As long as you are not doing anything to the selection but fill it, you do not need to deselect it. You can just go to the next selection and load it and it will load the new selection properly.
2. Activate the white tail layer and load the white tail selection from the Alpha channel as explained above. Flood fill with white.
3. Activate the back L leg layer and load the back L leg selection, flood fill with black.
4. Activate the back R leg layer and load the back R leg selection, flood fill with black.
5. Activate the body layer and load the body selection, flood fill with black.
6. Activate the back L foot layer and load the back L foot selection, flood fill with black.
7. Activate the back R foot layer and load the back R foot selection, flood fill with black.
8. Activate the white body layer and load the white body selection, flood fill with white.
9. Activate the L arm layer and load the L arm selection, flood fill with black.
10. Activate the L hand layer and load the L hand selection, and flood fill it with black.
11. Activate the R arm layer and load the R arm selection, flood fill with black.
12. Activate the R hand layer and load the R hand selection, and flood fill it with black.
13. Activate the ears layer and load the ears selection, flood fill with black. Go to Selections/Modify/Contract. Contract 8 (pixels). Flood fill with white, keeping it selected, go to Adjust/Blur/Gaussian Blur. Use a blur of 3.
14. Activate the head layer, load the head selection and flood fill with black.
15. Activate the front hair layer, load the front hair selection, flood fill with white.
16. Activate the cheeks layer. Activate the Air Brush with the settings in the screen shot. Place one spray or dot on each cheek, using #c48d8d - or any shade of pink you prefer. Adjust/Blur/Gaussian Blur - 5.
17. Activate the mouth layer, load the mouth selection, filling it with #808080. For small lines like this, I often use the air brush with the above settings to fill - so much easier than trying to use the Flood Fill Tool. Just wipe it across the selected area a couple of times to be sure you get it all filled in. If you want to use the Flood Fill Tool, it is best if you zoom the image to about 150-200% to easier see where to fill. Deselect by clicking on Ctrl D.
18. Activate the nose shadow layer, using the Air Brush with the above settings, but change the size to 15, apply one spray/dot of #C0C0C0. Go to Adjust/Blue/Gaussian Blur - 5. (Again, the selection didn't work - sorry.)
19. Activate the nose layer, load the nose selection, flood fill with black. Deselect. Go to Effects/3D Effects/Inner Bevel. Use the round preset. If you don't have the round preset, use the settings in the screen shot, and before you click ok, save it as a preset for future use.
20. Activate the eyes layer, load the eyes selection, flood fill with black. Keeping it selected, go to Selections/Modify/Contract - 1. Flood fill with white.
21. Activate the irises layer, load the irises selection, flood will with color of your choice - I used a bright blue - #0000ff.
22. Activate the pupils layer, load the pupils selection, flood fill with black. Deselect. Go to Effects/3D Effects/Inner Bevel, using the round preset.
23. Activate the eye brows layer, load the eye brows selection, flood fill with #808080. Deselect. All our layers are now full, and now we need to add some lighter areas so that the body parts are distinguishable from the others - in other words so we can see the feet from the legs and body!!
24. Go to your layer palette, and activate the back L leg layer. Click on the red X that you will see after the word None. This locks the transparency - and you can use it much the same way as if you floated the image on this layer. The first screen shot is a full shot and the second shot is a bit of a close up of the tail layer.
25. Go to Effects/3D Effects/Cutout. Apply the settings you see in the screen shot.
26. Apply the same Cutout effect on all the other "black" layers. I applied it twice to each of the arms, the ears and the head. If you feel any of the other areas are not set off enough, try applying it a second time - and you can even lower the opacity a bit - I wouldn't go any more than by 5 though. I didn't apply it to the tail or the hands as there is nothing black behind them.
27. Activate the back left foot layer, add a new raster, naming it "claws". Using the color #C0C0C0, as your foreground, activate the Pen Tool and draw 3 little lines to be the claws - line width 2. Duplicate the layer once you are finished, and move the duplicated layer above the "back R foot" layer. Go to Image/Mirror. Use the Mover Tool to put it in the proper place if necessary. If it seems to disappear on you, use the Raster Deform Tool to move it. With the layer activated, clicking on the Raster Deform Tool, will make it visible of sorts as the tool will go directly to it so that you can tell where it is.
You are now finished!! Congratulations! If you save this as a "master" pspimage, you can then move the arms to other positions, or place a flower or something in his hands. If you don't want to do this, you can merge all the layers together and save as a tube.
As I wrote this, I did another image, using the blank alpha channel selections I supplied for you - that is how I found out using the selections for the cheeks and the shadow under the nose didn't work! In looking at the finished image, I see there are some other areas that don't look exactly like my original image that I made the selections from.
If you want it to look more like my original - at the top of the tutorial, activate the Smudge Brush with the settings in the screen shot, and do a little smudging on each of the areas that you want to look a little more "furry" or wispy. The white body, you can just use the Raster Deform Tool and move all the edges out a little.
I used a custom brush called "hairy 0001", and if you don't have it, you can download it here.
The first image is how the little skunk looks after doing the tutorial, while the second image has a little smudging done as well as the "white body" being slightly enlarged.
Thank you for trying this little Stinky Skunk tutorial.
This tutorial was written April 13, 2008.
Please feel free to contact me if you have any comments or questions. Send email to susie