timmy turtle

Timmy Turtle



    Please read my Terms of Use at the bottom of this tutorial. I hate having to state them, but in this day and age, it is necessary.

    I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. Remember to save often.

    To do this tutorial, you will need a basic knowledge of PSP and my Timmy Turtle Canvas.


    Unzip the Timmy Turtle Canvas into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access. Open the timmy_turtle_canvas_ssg.pspimage into your PSP workspace.

    Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)

    Step 1. Open the timmy_turtle_canvas_ssg.pspimage, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to color the turtle with your choice of colors. You will also notice one layer is X'ed out - the visibility is turned off. This is the outer shell layer - I had a lot of time doing this, and refuse to put each step into the tutorial - way too long and involved! We will not use this layer until the image is finished.

SAVE

    Step 2. Activate the back front foot layer in the Layer Palette. Go to Selections/Load-Save Selections/Load from Alpha Channel. Load the back front foot selection. Fill with color # 2. Selections/Float. Go to Effects/3D Effects/Cutout. Use the following settings. V&H 2; Opacity 100; Blur 15; Shadow color #087014(which is color #1). Reapply with V&H minus 2. Deselect by going to Selections/Select None or by holding down the Ctrl key and the D key on the keyboard.

leg cutout

    NOTE: I named the first layer with the word foot, and all the rest are named leg - sorry. By the time I realized it, it was too late to change it.

SAVE

    Step 3. Activate the bottom back leg layer. Load the bottom back leg selection. Fill with color # 2. Float. Use the same cutout settings. Deselect.

SAVE

    Step 4. Activate the neck layer. Load the neck selection. Fill with color # 2. Float. Use the following cutout settings. V 4; H 2; Opacity 100; Blur 25; Shadow color #087014. Reapply, changing the V&H to minus 2. Deselect.

neck cutout

SAVE

    Step 5. Activate the front leg layer. Load the front leg selection. Fill with color # 2. Float. Use the following settings. V&H 2; Opacity 100; Blur 15; Shadow color #087014. Reapply with V&H minus 2. Deselect.

leg cutout

SAVE

    Step 6. Activate the top back leg layer. Load the top back leg selection. Fill with color # 2. Float. Use the same cutout settings. Deselect.

SAVE

    Step 7. Activate the shell layer. Load the shell selection. Fill with color # 1. Float. Use the following settings. V&H 5; Opacity 100; Blur 25; Shadow color #05350b. Reapply, changing the V&H to minus 5. Deselect.

shell cutout

SAVE

    Step 8. Activate the head layer. Load the head selection. Fill with color # 2. Float. Use the following cutout settings. V&H 5; Opacity 100; Blur 25; Shadow color # 087014. Reapply, changing the V&H to minus 5. Deselect.

head cutout

SAVE

    Step 9. Activate the L eye layer. Load the L eye selection. Fill with black. Selections/Modify/Contract 2. Fill the same layer with white. Deselect.

SAVE

    Step 10. Activate the L inner eye layer. Load the L inner eye selection. Fill with black. Deselect. Go to Effects/3D Effects/Inner Bevel. Use the round preset. If you don't have the round preset, here are the settings: Bevel # 2 (pie shaped); Width 14; Smoothness 15; Depth 12; Ambience 0; Shininess 50; Color white; Angle 315; Intensity 70; Elevation 30.

round preset

SAVE

    Step 11. Activate the R eye layer. Load the R eye selection. Fill with black. Selections/Modify/Contract 2. Fill the same layer with white. Deselect.

SAVE

    Step 12. Activate the R inner eye layer. Load the R inner eye selection. Fill with black. Deselect. Apply the round preset Inner Bevel again.

SAVE

    Step 13. Activate the nose layer. Load the nose selection. Fill with black. Deselect.

SAVE

    Step 23. Turn the visibility on for the outer shell layer. Just click on the red X on the eye icon.

    Now you can delete the colors layer. Do a final save. Your Timmy Turtle is finished! Congratulations!! I resized mine for the image here.

timmy turtle



      This tutorial was written May 23, 2009.

Terms of Use

    All the content on this Timmy Turtle Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.



      Please feel free to contact me if you have any comments or questions. Send email to susie



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