I did the work for this tutorial in PSP version 9, but I am sure the technique would work in other versions as well. This is an Alpha Channel Selections tutorial, and I hope it is clear enough for anyone trying it. The canvas was saved as a psp, so it should also work in verson 8. Remember to save often.
To do this tutorial, you will need a basic knowledge of PSP and my Supplies.
Unzip the toy_rudolph_canvas_ssg.psp, tail_ssg.psp and the red_bow_ssg.psp into a folder of your choice. I usually make a folder with the name of the tutorial and put the supplies in there for easy access. You can also use your own bow and colors for this tutorial. I offer these and the directions merely as a guide for you. Be creative and use your imagination.
Remember to save often! You can save it as a pspimage in the folder of your choice. (This is another reason I have a folder with the name of the tutorial, so that I can also put my pspimages in it to save and "play" with later!)
Step 1. Open the toy_rudolph_canvas_ssg.psp in your PSP workspace, duplicate it and close the original. I will give directions for the colors I used, which are on their own layer in the canvas, but feel free to color Rudolph with your choice of colors. My tutorials are only written the way I did them - and are suggestions for you. Use your imagination - get creative! : )
Step 2. Activate the R back hoof layer in the Layer Palette. Go to Selections/Load-Save Selections/Load from Alpha Channel. Load the R back hoof selection. Fill with black. Deselect by going to Selections/Select None or by holding down the Ctrl key and clicking on the D key.
Step 3. Activate the R back leg layer. Load the R back leg selection. Fill with color # 4. Go to Selections/Float. Go to Effects/3D Effects/Cutout. Use the following settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #54472e. Deselect.
Step 4. Activate the L back hoof layer. Load the L back hoof selection. Fill with black. Deselect.
Step 5. Activate the L back leg layer. Load the L back leg selection. Fill with color # 4. Float. Use the same cutout just used.
Step 6. Activate the body layer. Load the body selection. Fill with color # 4. Float. Use the same Cutout settings, but change the Blur to 35: V&H: 0; Opacity: 100; Blur: 35; Shadow color: #54472e. Deselect.
Step 7. Activate the tail layer. Open the tail_ssg.psp. Go to Edit/Copy. Activate the Rudolph image, making sure the body layer is active (highlighted), then go to Edit/Paste as New Layer, and move into place over the right upper side of the body. Place it where you think it looks best.
Step 8. Activate the ears layer. Load the ears selection. Fill with color # 4. Float. Use the same Cutout we just used on the tail.
Step 9. Activate the inner ears layer. Load the inner ears selection. Fill with color # 2. Deselect.
Step 10. Activate the antlers layer. Load the antlers selection. Fill with color # 1. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 15; Shadow color: #54472e. Deselect.
Step 11. Activate the front hooves layer. Load the front hooves selection. Fill with black. Deselect.
Step 12. Activate the front legs layer. Load the front legs selection. Fill with color # 4. Float. Apply the following Legs Cutout settings: V&H: 0; Opacity: 100; Blur: 25; Shadow color: #54472e. Deselect.
Step 13. Activate the bow layer. Load the bow selection. (Or use your own bow.) Open the red_bow_ssg.psp. Go to Edit/Copy. Activate the rudolph image, and go to Edit/Paste into Selection. Deselect.
Step 14. Activate the head layer. Load the head selection. Fill with color # 4. Float. Use the following Cutout settings: V&H: 0; Opacity: 100; Blur: 35; Shadow color: #54472e. This is the same as the Legs Cutout, but with the Blur changed to 35. Delselect.
Step 15. Activate the mouth layer. Load the mouth selection. Fill with black. Deselect.
Step 16. Activate the eyes layer. Load the eyes selection. Fill with black. Deselect. Go to Effects/3D Effects/Inner Bevel. Use the "round preset": Bevel: 2; Width: 14; Smoothness: 15; Depth: 12; Ambience: 0; Shininess: 50; Color: white; Angle: 315; Intensity: 45; Elevation: 30.
Step 17. Activate the nose layer. Load the nose selection. Fill with color # 3. Deselect. Go to Effects/3D Effects/Inner Bevel. Use the following settings: Bevel: 2; Width: 12; Smoothness: 48; Depth: 7; Ambience: 4; Shininess: 42; Color: white; Angle: 315; Intensity: 30; Elevation: 56.
Step 18. Activate the brows layer. Load the brows selection. Fill with black. Deselect.
Congratulations! Your Toy Rudolph is finished! You can now delete the colors layer, and do a final save. You can add a background and play with your image. I resized this one a bit.
Thank you for trying my Toy Rudolph tutorial and I hope you enjoyed doing it.
This tutorial was written November 26, 2010.
All the content on this Toy Rudolph Tutorial site is protected by International Copyright laws. If photos or graphics were created by anyone other than Susie, it will be noted and the copyright will remain with the creator. Please respect these copyrights. Any similarity to any other tutorial is coincidental. You may download my tutorials for personal use. You may share them within a group, if you write and ask my permission first. The image you create from this tutorial is yours to do with as you please. I worked hard to create this image and to write the tutorial - it took many hours, so please respect my work.
Please feel free to contact me if you have any comments or questions. Send email to susie